HomeSearchJournal of Gaming and Virtual Worlds

Journal of Gaming and Virtual Worlds

Intellect Ltd. · United Kingdom · Est. 2009

ISSN1757-1928
SJR Q3WOS ESCIScopus / SJR
22
/ 100
High Risk
Score Breakdown
WoS ESCI+10
Scopus Q3+12
Total22
Journal Impact Factor
This journal is indexed in Web of Science (JCR) and has an official Journal Impact Factor. View on Clarivate Master Journal List ↗
SJR Score
0.32
H-Index
26
SNIP
0.868
Total Works
362
Total Citations
2,657
2yr Mean Citedness
0.14
Free JIF alternative

Aims & Scope✦ Inferred from recent articles

This journal explores the multifaceted nature of gaming and virtual worlds, with a particular focus on player experiences, narrative structures, and the cultural and theoretical implications of digital environments. It examines how games construct identities, negotiate social issues, and engage with concepts of time, space, and reality. The journal also investigates the technological, historical, and theoretical underpinnings of game studies.

AI-summarised from recent articles · verify on the publisher page

⚡ Speed vs Prestige
How does this journal balance review speed with impact level?
Q3
SJR Rank
Top 75% in field

General Information

Country / RegionUnited Kingdom
Primary LanguageEnglish
1st Year Published2009
Annual Volume~ 24 articles / year
StatusActive (last: 2025)
Total Publications362
Publisher OrgIntellect

Submission Info

Peer Review
Review Time
Acceptance Rate
OA License
OA Rate

Ethics & Quality

COPE Member✗ No
OASPA Member✗ No
Not on Predatory Lists✓ Yes

Think.Check.Submit Compliance

5/12 · 42%
Do you know the journal / publisher?
Intellect Ltd.
Does the journal have a website?
No URL
Is the ISSN verified?
1757-1928
Indexed in a trusted database?
Scopus
Peer review process documented?
N/A
Follows ethical publishing standards (COPE)?
N/A
APC fees clearly disclosed?
N/A
Not on predatory/blacklists?
✓ Clean
Long-term digital preservation?
N/A
Plagiarism detection in place?
N/A
Listed in DOAJ (verified OA)?
N/A
Primary language documented?
English

Based on the Think.Check.Submit framework by DOAJ, COPE & OASPA. All data from verified open sources.

Publication & Citation Trend

Articles published
Times cited
2018
2019
2020
2021
2022
2023
2024
2025

Source: OpenAlex · Note: citations accumulate over time so older years appear higher

SJR Quartile by Discipline

Scimago ranks this journal separately in each subject category — its quartile can differ by discipline.

Computer Graphics and Computer-Aided DesignQ3
Computer Science ApplicationsQ3
Human-Computer InteractionQ4

Subject Classification

Web of Science Categories

Communication

Scopus Categories

Computer Science ApplicationsComputer Graphics and Computer-Aided DesignHuman-Computer Interaction

Research Topics (OpenAlex)

Digital Games and MediaEducational Games and GamificationArtificial Intelligence in GamesImpact of Technology on AdolescentsCinema and Media StudiesGender, Feminism, and MediaSexuality, Behavior, and TechnologyVirtual Reality Applications and ImpactsMedia Influence and HealthGothic Literature and Media Analysis
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Data updated: 2026-05-22 · Sources: SJR, DOAJ, OpenAlex, WoS, Crossref