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International Journal of Sport Management and Marketing
Inderscience Enterprises Ltd · United Kingdom · Est. 2005
ISSN1475-8962
SJR Q4✓ Scopus / SJR
5
/ 100
High Risk
Score Breakdown
✓ Scopus Q4+5
Total5
Journal Impact Factor
Not on record at PubScope. The Journal Impact Factor is published by Clarivate for Web of Science (JCR)–indexed journals.
SJR Score
0.217
H-Index
37
SNIP
0.266
Total Works
696
Total Citations
6,164
2yr Mean Citedness
0.39
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Aims & Scope✦ Inferred from recent articles
The journal publishes research on sport management and marketing, focusing on customer satisfaction, loyalty, and service quality in sports clubs and professional sports leagues. It also explores athlete branding, fan engagement, and the impact of lifestyle and activism on fan responses. Additionally, the journal examines the role of exercise and wellness practices like yoga in health management and the perceptions of service quality in fitness settings.
AI-summarised from recent articles · verify on the publisher page
⚡ Speed vs Prestige
How does this journal balance review speed with impact level?
Based on the Think.Check.Submit framework by DOAJ, COPE & OASPA. All data from verified open sources.
Publication & Citation Trend
Articles published
Times cited
2018
2019
2020
2021
2022
2023
2024
2025
Source: OpenAlex · Note: citations accumulate over time so older years appear higher
SJR Quartile by Discipline
Scimago ranks this journal separately in each subject category — its quartile can differ by discipline.
Business and International ManagementQ4
Management Science and Operations ResearchQ4
MarketingQ4
Sports ScienceQ4
Strategy and ManagementQ4
Subject Classification
Scopus Categories
Sports ScienceStrategy and ManagementManagement Science and Operations ResearchBusiness and International ManagementMarketing
Research Topics (OpenAlex)
Sports, Gender, and SocietySport and Mega-Event ImpactsSports Analytics and PerformanceConsumer Behavior in Brand Consumption and IdentificationDigital Marketing and Social MediaCustomer Service Quality and LoyaltyNonprofit Sector and VolunteeringRecreation, Leisure, Wilderness ManagementDigital Games and MediaMotivation and Self-Concept in Sports