This journal publishes research on computer graphics and interactive techniques, with recent articles focusing on novel representations and rendering methods for 3D scenes, including intrinsic decomposition of radiance fields and efficient ray tracing for Gaussian splatting. Other topics include virtual reality interactions, eye-tracking analysis for reading and recommender systems, facial animation retargeting, and the impact of graphical fidelity and performance on user experience in games.
Based on the Think.Check.Submit framework by DOAJ, COPE & OASPA. All data from verified open sources.
Publication & Citation Trend
Articles published
Times cited
2018
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Source: OpenAlex · Note: citations accumulate over time so older years appear higher
SJR Quartile by Discipline
Scimago ranks this journal separately in each subject category — its quartile can differ by discipline.
Computer Graphics and Computer-Aided DesignQ2
Computer Science ApplicationsQ2
Subject Classification
Web of Science Categories
Computer Science, Software Engineering
Scopus Categories
Computer Science ApplicationsComputer Graphics and Computer-Aided Design
Research Topics (OpenAlex)
Computer Graphics and Visualization Techniques3D Shape Modeling and AnalysisAdvanced Vision and ImagingHuman Motion and AnimationComputational Geometry and Mesh GenerationVirtual Reality Applications and ImpactsHuman Pose and Action RecognitionImage Enhancement TechniquesAdvanced Numerical Analysis TechniquesGaze Tracking and Assistive Technology