HomeSearchInternational Journal of Creative Multimedia

International Journal of Creative Multimedia

MMU Press · Malaysia · Est. 2020

eISSN2716-6333
DOAJOpen Access
15
/ 100
High Risk
Score Breakdown
DOAJ Verified+15
Total15

Aims & Scope

The International Journal of Creative Multimedia (IJCM) seeks scholarly work that explores the intersection of multimedia technology with creative content and research. We are interested in contributions that take advantage of the affordances of digital platforms in creative ways. The aim of this journal is to showcase current research in multimedia and other creative domains where knowledge of rapidly evolving digital media and its growth towards our lifestyle can be shared. The journal is devoted to publish research papers in all fields of creative multimedia, including Digital Learning; Media, Arts & Technology; Games & Virtual Reality, Cinema & Film Studies; Computer Graphics, Animation & Visual Effects and Visual Design & Communication. It aims to provide an international forum for the exchange of ideas and findings from researchers across different cultures, and encourages research on the impact of social, cultural and technological factors on creative multimedia theory and practice. It also seeks to promote the transfer of knowledge between professionals in academia and industry by emphasising research where results are of interest or applicable to creative multimedia practices. We welcome all kinds of papers that connect academic researches with practical and industrial context in the field of creative multimedia. The scope of the IJCM is in the broad areas of Creative Multimedia following the five major thematic streams, includes but not limited to: Digital Learning : Innovative Teaching and Learning Strategies, Learning Spaces, Problem-solving Learning, Authentic Learning, etc. Media, Arts and Technology : Impact of the technological and scientific developments on the art, design, communication and creativity, etc. Games and Virtual Reality : Motion Sensors, Computer Graphics, Multimodal Display Technology and Interaction, etc. Cinema and Film Studies : Film & Society, Film Criticism, Film Theory & Philosophy, Malaysian & Southeast Asian Cinema, etc. Computer Graphics, Animation and Visual Effects: Modelling, Rendering, Computer Animation, Motion Graphics & Design, etc. Visual Design and Communication: Advertising Content, Creative Process, Elements & Principles of Design, etc.

General Information

Country / RegionMalaysia
Primary LanguageEnglish
1st Year Published2020
FrequencyBiannual
StatusActive
Total Publications
Visit Journal Website

Submission Info

Peer ReviewDouble anonymous peer review
Review Time
Acceptance Rate
OA LicenseCC BY-NC-ND
OA Rate

Ethics & Quality

COPE Member✗ No
OASPA Member✗ No
Not on Predatory Lists✓ Yes
Plagiarism Detection✓ Yes

Think.Check.Submit Compliance

10/12 · 83%
Do you know the journal / publisher?
MMU Press
Does the journal have a website?
✓ Linked
Is the ISSN verified?
2716-6333
Indexed in a trusted database?
DOAJ
Peer review process documented?
Double anonymous peer review
Follows ethical publishing standards (COPE)?
N/A
APC fees clearly disclosed?
Yes
Not on predatory/blacklists?
✓ Clean
Long-term digital preservation?
N/A
Plagiarism detection in place?
Yes
Listed in DOAJ (verified OA)?
DOAJ verified
Primary language documented?
English

Based on the Think.Check.Submit framework by DOAJ, COPE & OASPA. All data from verified open sources.

Subject Classification

Research Topics (OpenAlex)

Augmented Reality ApplicationsDigital Storytelling and EducationOnline and Blended LearningDigital Media and PhilosophyDigital Media and Visual ArtVirtual Reality Applications and ImpactsEducational Games and GamificationDigital Games and MediaAsian Studies and HistoryMuseums and Cultural Heritage
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Data updated: 2026-05-26 · Sources: SJR, DOAJ, OpenAlex, WoS, Crossref