This journal explores the use of virtual reality (VR), augmented reality (AR), and social virtual reality (SVR) across various domains. Research investigates applications in therapy, collaboration, education, and cultural heritage, examining user experience, presence, embodiment, and the impact of virtual environments on perception and behavior. The journal also addresses technical aspects of VR/AR interface design and the mitigation of challenges like cybersickness.
Computer Vision and Pattern RecognitionHuman-Computer InteractionSoftwareControl and Systems Engineering
Research Topics (OpenAlex)
Virtual Reality Applications and ImpactsAugmented Reality ApplicationsTactile and Sensory InteractionsTeleoperation and Haptic SystemsSpatial Cognition and NavigationVisual perception and processing mechanismsInteractive and Immersive DisplaysHuman Motion and AnimationHuman-Automation Interaction and SafetyAction Observation and Synchronization