Not on record at PubScope. The Journal Impact Factor is published by Clarivate for Web of Science (JCR)–indexed journals.
SJR Score
0.117
H-Index
8
Total Works
131
Total Citations
275
2yr Mean Citedness
0.10
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Aims & Scope✦ Inferred from recent articles
This journal explores the intersection of virtual and extended reality technologies with creative practices, including art, performance, and cultural heritage. It examines how immersive technologies like VR and AR are used for visualization, storytelling, education, and the creation of new aesthetic experiences. The scope also encompasses the theoretical and practical implications of these technologies for understanding reality, identity, and human perception.
AI-summarised from recent articles · verify on the publisher page
⚡ Speed vs Prestige
How does this journal balance review speed with impact level?
Based on the Think.Check.Submit framework by DOAJ, COPE & OASPA. All data from verified open sources.
Publication & Citation Trend
Articles published
Times cited
2017
2018
2019
2020
2021
2022
2023
2024
Source: OpenAlex · Note: citations accumulate over time so older years appear higher
SJR Quartile by Discipline
Scimago ranks this journal separately in each subject category — its quartile can differ by discipline.
Arts and Humanities (miscellaneous)Q3
Computational Theory and MathematicsQ4
Computer Graphics and Computer-Aided DesignQ4
Human-Computer InteractionQ4
Subject Classification
Scopus Categories
Computer Graphics and Computer-Aided DesignArts and Humanities (miscellaneous)Human-Computer InteractionComputational Theory and Mathematics
Research Topics (OpenAlex)
Virtual Reality Applications and ImpactsDigital Games and MediaAugmented Reality ApplicationsInnovative Human-Technology InteractionArt, Technology, and CultureCultural Industries and Urban DevelopmentMuseums and Cultural HeritageArtistic and Creative ResearchEducational Games and GamificationArt Therapy and Mental Health