Home›Search›International Journal of Information and Learning Technology
International Journal of Information and Learning Technology
Emerald Group Publishing Ltd. · United Kingdom · Est. 2000
ISSN2056-4899
SJR Q2✓ Scopus / SJR
18
/ 100
High Risk
Score Breakdown
✓ Scopus Q2+18
Total18
Journal Impact Factor
Not on record at PubScope. The Journal Impact Factor is published by Clarivate for Web of Science (JCR)–indexed journals.
SJR Score
0.699
H-Index
43
SNIP
1.121
Total Works
347
Total Citations
7,610
2yr Mean Citedness
7.72
Free JIF alternative
Aims & Scope✦ Inferred from recent articles
This journal publishes research on the integration and impact of artificial intelligence (AI) and educational technologies in various learning environments, particularly higher education. It explores how these technologies influence student learning, engagement, and outcomes, as well as the pedagogical practices of educators. The scope also includes the ethical considerations, challenges, and opportunities associated with AI and technology adoption in education.
AI-summarised from recent articles · verify on the publisher page
⚡ Speed vs Prestige
How does this journal balance review speed with impact level?
Based on the Think.Check.Submit framework by DOAJ, COPE & OASPA. All data from verified open sources.
Publication & Citation Trend
Articles published
Times cited
2019
2020
2021
2022
2023
2024
2025
2026
Source: OpenAlex · Note: citations accumulate over time so older years appear higher
SJR Quartile by Discipline
Scimago ranks this journal separately in each subject category — its quartile can differ by discipline.
Computer Networks and CommunicationsQ2
Computer Science ApplicationsQ2
EducationQ2
Subject Classification
Scopus Categories
Computer Networks and CommunicationsComputer Science ApplicationsEducation
Research Topics (OpenAlex)
Online and Blended LearningOnline Learning and AnalyticsTechnology Adoption and User BehaviourInnovative Teaching and Learning MethodsImpact of Technology on AdolescentsE-Learning and Knowledge ManagementDigital literacy in educationTechnology-Enhanced Education StudiesChild Development and Digital TechnologyEducational Games and Gamification