Home›Search›International Journal of Virtual and Personal Learning Environments
International Journal of Virtual and Personal Learning Environments
IGI Global Publishing · United States · Est. 2010
ISSN1947-8526
SJR Q4✓ Scopus / SJR
5
/ 100
High Risk
Score Breakdown
✓ Scopus Q4+5
Total5
Journal Impact Factor
Not on record at PubScope. The Journal Impact Factor is published by Clarivate for Web of Science (JCR)–indexed journals.
SJR Score
0.198
H-Index
18
SNIP
0.26
Total Works
278
Total Citations
1,872
2yr Mean Citedness
1.59
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Aims & Scope✦ Inferred from recent articles
This journal explores the impact and implementation of digital technologies and online platforms in various educational contexts, including virtual reality, virtual labs, social learning platforms, and mobile learning, across different levels of education and diverse student populations. It also examines factors influencing the acceptance and effectiveness of these technologies, such as perceived usefulness, social interaction, and teacher perceptions, as well as their role in professional development and lifelong learning.
AI-summarised from recent articles · verify on the publisher page
⚡ Speed vs Prestige
How does this journal balance review speed with impact level?
Based on the Think.Check.Submit framework by DOAJ, COPE & OASPA. All data from verified open sources.
Publication & Citation Trend
Articles published
Times cited
2019
2020
2021
2022
2023
2024
2025
2026
Source: OpenAlex · Note: citations accumulate over time so older years appear higher
SJR Quartile by Discipline
Scimago ranks this journal separately in each subject category — its quartile can differ by discipline.
Computer Science ApplicationsQ4
EducationQ4
E-learningQ4
Subject Classification
Scopus Categories
E-learningComputer Science ApplicationsEducation
Research Topics (OpenAlex)
Online and Blended LearningInnovative Teaching and Learning MethodsVirtual Reality Applications and ImpactsOnline Learning and AnalyticsEducational Games and GamificationMobile Learning in EducationEFL/ESL Teaching and LearningImpact of Technology on AdolescentsTechnology-Enhanced Education StudiesAugmented Reality Applications